Healpix C++  3.83
healpix_base.h
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20 
21 /*
22  * Healpix_cxx is being developed at the Max-Planck-Institut fuer Astrophysik
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26 
27 /*! \file healpix_base.h
28  * Copyright (C) 2003-2017 Max-Planck-Society
29  * \author Martin Reinecke
30  */
31 
32 #ifndef HEALPIX_BASE_H
33 #define HEALPIX_BASE_H
34 
35 #include <vector>
36 #include "healpix_tables.h"
37 #include "pointing.h"
38 #include "arr.h"
39 #include "rangeset.h"
40 
41 template<typename I> struct Orderhelper__ {};
42 template<> struct Orderhelper__<int> {enum{omax=13};};
43 template<> struct Orderhelper__<int64> {enum{omax=29};};
44 
45 /*! Functionality related to the HEALPix pixelisation. */
46 template<typename I> class T_Healpix_Base: public Healpix_Tables
47  {
48  protected:
49  /*! The order of the map; -1 for nonhierarchical map. */
50  int order_;
51  /*! The N_side parameter of the map; 0 if not allocated. */
52  I nside_;
53  I npface_, ncap_, npix_;
54  double fact1_, fact2_;
55  /*! The map's ordering scheme. */
57 
58  /*! Returns the number of the next ring to the north of \a z=cos(theta).
59  It may return 0; in this case \a z lies north of all rings. */
60  inline I ring_above (double z) const;
61  void in_ring (I iz, double phi0, double dphi, rangeset<I> &pixset) const;
62 
63  template<typename I2> void query_multidisc (const arr<vec3> &norm,
64  const arr<double> &rad, int fact, rangeset<I2> &pixset) const;
65 
66  void query_multidisc_general (const arr<vec3> &norm, const arr<double> &rad,
67  bool inclusive, const std::vector<int> &cmds, rangeset<I> &pixset) const;
68 
69  void query_strip_internal (double theta1, double theta2, bool inclusive,
70  rangeset<I> &pixset) const;
71 
72  inline I spread_bits (int v) const;
73  inline int compress_bits (I v) const;
74 
75  I xyf2nest(int ix, int iy, int face_num) const;
76  void nest2xyf(I pix, int &ix, int &iy, int &face_num) const;
77  I xyf2ring(int ix, int iy, int face_num) const;
78  void ring2xyf(I pix, int &ix, int &iy, int &face_num) const;
79 
80  I loc2pix (double z, double phi, double sth, bool have_sth) const;
81  void pix2loc (I pix, double &z, double &phi, double &sth, bool &have_sth)
82  const;
83 
84  void xyf2loc(double x, double y, int face, double &z, double &ph,
85  double &sth, bool &have_sth) const;
86 
87  I nest_peano_helper (I pix, int dir) const;
88 
89  typedef I (T_Healpix_Base::*swapfunc)(I pix) const;
90 
91  public:
92  enum {order_max=Orderhelper__<I>::omax};
93 
94  /*! Calculates the map order from its \a N_side parameter.
95  Returns -1 if \a nside is not a power of 2.
96  \param nside the \a N_side parameter */
97  static int nside2order (I nside);
98  /*! Calculates the \a N_side parameter from the number of pixels.
99  \param npix the number of pixels */
100  static I npix2nside (I npix);
101  /*! Constructs an unallocated object. */
102  T_Healpix_Base ();
103  /*! Constructs an object with a given \a order and the ordering
104  scheme \a scheme. */
106  { Set (order, scheme); }
107  /*! Constructs an object with a given \a nside and the ordering
108  scheme \a scheme. The \a nside_dummy parameter must be set to
109  SET_NSIDE. */
110  T_Healpix_Base (I nside, Healpix_Ordering_Scheme scheme, const nside_dummy)
111  { SetNside (nside, scheme); }
112 
113  /*! Adjusts the object to \a order and \a scheme. */
114  void Set (int order, Healpix_Ordering_Scheme scheme);
115  /*! Adjusts the object to \a nside and \a scheme. */
116  void SetNside (I nside, Healpix_Ordering_Scheme scheme);
117 
118  /*! Returns the z-coordinate of the ring \a ring. This also works
119  for the (not really existing) rings 0 and 4*nside. */
120  double ring2z (I ring) const;
121  /*! Returns the number of the ring in which \a pix lies. */
122  I pix2ring (I pix) const;
123 
124  I xyf2pix(int ix, int iy, int face_num) const
125  {
126  return (scheme_==RING) ?
127  xyf2ring(ix,iy,face_num) : xyf2nest(ix,iy,face_num);
128  }
129  void pix2xyf(I pix, int &ix, int &iy, int &face_num) const
130  {
131  (scheme_==RING) ?
132  ring2xyf(pix,ix,iy,face_num) : nest2xyf(pix,ix,iy,face_num);
133  }
134 
135  /*! Translates a pixel number from NEST to RING. */
136  I nest2ring (I pix) const;
137  /*! Translates a pixel number from RING to NEST. */
138  I ring2nest (I pix) const;
139  /*! Translates a pixel number from NEST to its Peano index. */
140  I nest2peano (I pix) const;
141  /*! Translates a pixel number from its Peano index to NEST. */
142  I peano2nest (I pix) const;
143 
144  /*! Returns the number of the pixel which contains the angular coordinates
145  (\a z:=cos(theta), \a phi).
146  \note This method is inaccurate near the poles at high resolutions. */
147  I zphi2pix (double z, double phi) const
148  { return loc2pix(z,phi,0.,false); }
149 
150  /*! Returns the number of the pixel which contains the angular coordinates
151  \a ang. */
152  I ang2pix (const pointing &ang) const
153  {
154  const double pi_=3.141592653589793238462643383279502884197;
155  planck_assert((ang.theta>=0)&&(ang.theta<=pi_),"invalid theta value");
156  return ((ang.theta<0.01) || (ang.theta > 3.14159-0.01)) ?
157  loc2pix(cos(ang.theta),ang.phi,sin(ang.theta),true) :
158  loc2pix(cos(ang.theta),ang.phi,0.,false);
159  }
160  /*! Returns the number of the pixel which contains the vector \a vec
161  (\a vec is normalized if necessary). */
162  I vec2pix (const vec3 &vec) const
163  {
164  double xl = 1./vec.Length();
165  double phi = safe_atan2(vec.y,vec.x);
166  double nz = vec.z*xl;
167  if (std::abs(nz)>0.99)
168  return loc2pix (nz,phi,sqrt(vec.x*vec.x+vec.y*vec.y)*xl,true);
169  else
170  return loc2pix (nz,phi,0,false);
171  }
172 
173  /*! Returns the angular coordinates (\a z:=cos(theta), \a phi) of the center
174  of the pixel with number \a pix.
175  \note This method is inaccurate near the poles at high resolutions. */
176  void pix2zphi (I pix, double &z, double &phi) const
177  {
178  bool dum_b;
179  double dum_d;
180  pix2loc(pix,z,phi,dum_d,dum_b);
181  }
182 
183  /*! Returns the angular coordinates of the center of the pixel with
184  number \a pix. */
185  pointing pix2ang (I pix) const
186  {
187  double z, phi, sth;
188  bool have_sth;
189  pix2loc (pix,z,phi,sth,have_sth);
190  return have_sth ? pointing(atan2(sth,z),phi) : pointing(acos(z),phi);
191  }
192  /*! Returns the vector to the center of the pixel with number \a pix. */
193  vec3 pix2vec (I pix) const
194  {
195  double z, phi, sth;
196  bool have_sth;
197  pix2loc (pix,z,phi,sth,have_sth);
198  if (have_sth)
199  return vec3(sth*cos(phi),sth*sin(phi),z);
200  else
201  {
202  vec3 res;
203  res.set_z_phi (z, phi);
204  return res;
205  }
206  }
207  /*! Returns the pixel number for this T_Healpix_Base corresponding to the
208  pixel number \a pix in \a b.
209  \note \a b.Nside()\%Nside() must be 0. */
210  I pixel_import (I pix, const T_Healpix_Base &b) const
211  {
212  I ratio = b.nside_/nside_;
213  planck_assert(nside_*ratio==b.nside_,"bad nside ratio");
214  int x, y, f;
215  b.pix2xyf(pix, x, y, f);
216  x/=ratio; y/=ratio;
217  return xyf2pix(x, y, f);
218  }
219 
220  template<typename I2> void query_disc_internal (pointing ptg, double radius,
221  int fact, rangeset<I2> &pixset) const;
222 
223  /*! Returns the range set of all pixels whose centers lie within the disk
224  defined by \a dir and \a radius.
225  \param dir the angular coordinates of the disk center
226  \param radius the radius (in radians) of the disk
227  \param pixset a \a rangeset object containing the indices of all pixels
228  whose centers lie inside the disk
229  \note This method is more efficient in the RING scheme. */
230  void query_disc (pointing ptg, double radius, rangeset<I> &pixset) const;
231  /*! Returns the range set of all pixels whose centers lie within the disk
232  defined by \a dir and \a radius.
233  \param dir the angular coordinates of the disk center
234  \param radius the radius (in radians) of the disk
235  \note This method is more efficient in the RING scheme. */
236  rangeset<I> query_disc (pointing ptg, double radius) const
237  {
238  rangeset<I> res;
239  query_disc(ptg, radius, res);
240  return res;
241  }
242  /*! Returns the range set of all pixels which overlap with the disk
243  defined by \a dir and \a radius.
244  \param dir the angular coordinates of the disk center
245  \param radius the radius (in radians) of the disk
246  \param pixset a \a rangeset object containing the indices of all pixels
247  overlapping with the disk.
248  \param fact The overlapping test will be done at the resolution
249  \a fact*nside. For NESTED ordering, \a fact must be a power of 2,
250  else it can be any positive integer. A typical choice would be 4.
251  \note This method may return some pixels which don't overlap with
252  the disk at all. The higher \a fact is chosen, the fewer false
253  positives are returned, at the cost of increased run time.
254  \note This method is more efficient in the RING scheme. */
255  void query_disc_inclusive (pointing ptg, double radius, rangeset<I> &pixset,
256  int fact=1) const;
257  /*! Returns the range set of all pixels which overlap with the disk
258  defined by \a dir and \a radius.
259  \param dir the angular coordinates of the disk center
260  \param radius the radius (in radians) of the disk
261  \param fact The overlapping test will be done at the resolution
262  \a fact*nside. For NESTED ordering, \a fact must be a power of 2,
263  else it can be any positive integer. A typical choice would be 4.
264  \note This method may return some pixels which don't overlap with
265  the disk at all. The higher \a fact is chosen, the fewer false
266  positives are returned, at the cost of increased run time.
267  \note This method is more efficient in the RING scheme. */
268  rangeset<I> query_disc_inclusive (pointing ptg, double radius,
269  int fact=1) const
270  {
271  rangeset<I> res;
272  query_disc_inclusive(ptg, radius, res, fact);
273  return res;
274  }
275 
276  /*! \deprecated Please use the version based on \a rangeset */
277  void query_disc (const pointing &dir, double radius,
278  std::vector<I> &listpix) const
279  {
280  rangeset<I> pixset;
281  query_disc(dir,radius,pixset);
282  pixset.toVector(listpix);
283  }
284  /*! \deprecated Please use the version based on \a rangeset */
285  void query_disc_inclusive (const pointing &dir, double radius,
286  std::vector<I> &listpix, int fact=1) const
287  {
288  rangeset<I> pixset;
289  query_disc_inclusive(dir,radius,pixset,fact);
290  pixset.toVector(listpix);
291  }
292 
293  template<typename I2> void query_polygon_internal
294  (const std::vector<pointing> &vertex, int fact,
295  rangeset<I2> &pixset) const;
296 
297  /*! Returns a range set of pixels whose centers lie within the convex
298  polygon defined by the \a vertex array.
299  \param vertex array containing the vertices of the polygon.
300  \param pixset a \a rangeset object containing the indices of all pixels
301  whose centers lie inside the polygon
302  \note This method is more efficient in the RING scheme. */
303  void query_polygon (const std::vector<pointing> &vertex,
304  rangeset<I> &pixset) const;
305  /*! Returns a range set of pixels whose centers lie within the convex
306  polygon defined by the \a vertex array.
307  \param vertex array containing the vertices of the polygon.
308  \note This method is more efficient in the RING scheme. */
309  rangeset<I> query_polygon (const std::vector<pointing> &vertex) const
310  {
311  rangeset<I> res;
312  query_polygon(vertex, res);
313  return res;
314  }
315 
316  /*! Returns a range set of pixels which overlap with the convex
317  polygon defined by the \a vertex array.
318  \param vertex array containing the vertices of the polygon.
319  \param pixset a \a rangeset object containing the indices of all pixels
320  overlapping with the polygon.
321  \param fact The overlapping test will be done at the resolution
322  \a fact*nside. For NESTED ordering, \a fact must be a power of 2,
323  else it can be any positive integer. A typical choice would be 4.
324  \note This method may return some pixels which don't overlap with
325  the polygon at all. The higher \a fact is chosen, the fewer false
326  positives are returned, at the cost of increased run time.
327  \note This method is more efficient in the RING scheme. */
328  void query_polygon_inclusive (const std::vector<pointing> &vertex,
329  rangeset<I> &pixset, int fact=1) const;
330  /*! Returns a range set of pixels which overlap with the convex
331  polygon defined by the \a vertex array.
332  \param vertex array containing the vertices of the polygon.
333  \param fact The overlapping test will be done at the resolution
334  \a fact*nside. For NESTED ordering, \a fact must be a power of 2,
335  else it can be any positive integer. A typical choice would be 4.
336  \note This method may return some pixels which don't overlap with
337  the polygon at all. The higher \a fact is chosen, the fewer false
338  positives are returned, at the cost of increased run time.
339  \note This method is more efficient in the RING scheme. */
340  rangeset<I> query_polygon_inclusive (const std::vector<pointing> &vertex,
341  int fact=1) const
342  {
343  rangeset<I> res;
344  query_polygon_inclusive(vertex, res, fact);
345  return res;
346  }
347 
348  /*! Returns a range set of pixels whose centers lie within the colatitude
349  range defined by \a theta1 and \a theta2 (if \a inclusive==false), or
350  which overlap with this region (if \a inclusive==true). If
351  \a theta1<theta2, the region between both angles is considered,
352  otherwise the regions \a 0<theta<theta2 and \a theta1<theta<pi.
353  \param theta1 first colatitude
354  \param theta2 second colatitude
355  \param inclusive if \a false, return the exact set of pixels whose
356  pixels centers lie within the region; if \a true, return all pixels
357  that overlap with the region. */
358  void query_strip (double theta1, double theta2, bool inclusive,
359  rangeset<I> &pixset) const;
360  /*! Returns a range set of pixels whose centers lie within the colatitude
361  range defined by \a theta1 and \a theta2 (if \a inclusive==false), or
362  which overlap with this region (if \a inclusive==true). If
363  \a theta1<theta2, the region between both angles is considered,
364  otherwise the regions \a 0<theta<theta2 and \a theta1<theta<pi.
365  \param theta1 first colatitude
366  \param theta2 second colatitude
367  \param inclusive if \a false, return the exact set of pixels whose
368  pixels centers lie within the region; if \a true, return all pixels
369  that overlap with the region. */
370  rangeset<I> query_strip (double theta1, double theta2, bool inclusive) const
371  {
372  rangeset<I> res;
373  query_strip(theta1, theta2, inclusive, res);
374  return res;
375  }
376 
377  /*! Returns useful information about a given ring of the map.
378  \param ring the ring number (the number of the first ring is 1)
379  \param startpix the number of the first pixel in the ring
380  (NOTE: this is always given in the RING numbering scheme!)
381  \param ringpix the number of pixels in the ring
382  \param costheta the cosine of the colatitude of the ring
383  \param sintheta the sine of the colatitude of the ring
384  \param shifted if \a true, the center of the first pixel is not at
385  \a phi=0 */
386  void get_ring_info (I ring, I &startpix, I &ringpix,
387  double &costheta, double &sintheta, bool &shifted) const;
388  /*! Returns useful information about a given ring of the map.
389  \param ring the ring number (the number of the first ring is 1)
390  \param startpix the number of the first pixel in the ring
391  (NOTE: this is always given in the RING numbering scheme!)
392  \param ringpix the number of pixels in the ring
393  \param theta the colatitude (in radians) of the ring
394  \param shifted if \a true, the center of the first pixel is not at
395  \a phi=0 */
396  void get_ring_info2 (I ring, I &startpix, I &ringpix,
397  double &theta, bool &shifted) const;
398  /*! Returns useful information about a given ring of the map.
399  \param ring the ring number (the number of the first ring is 1)
400  \param startpix the number of the first pixel in the ring
401  (NOTE: this is always given in the RING numbering scheme!)
402  \param ringpix the number of pixels in the ring
403  \param shifted if \a true, the center of the first pixel is not at
404  \a phi=0 */
405  void get_ring_info_small (I ring, I &startpix, I &ringpix,
406  bool &shifted) const;
407  /*! Returns the neighboring pixels of \a pix in \a result.
408  On exit, \a result contains (in this order)
409  the pixel numbers of the SW, W, NW, N, NE, E, SE and S neighbor
410  of \a pix. If a neighbor does not exist (this can only be the case
411  for the W, N, E and S neighbors), its entry is set to -1.
412 
413  \note This method works in both RING and NEST schemes, but is
414  considerably faster in the NEST scheme. */
415  void neighbors (I pix, fix_arr<I,8> &result) const;
416  /*! Returns interpolation information for the direction \a ptg.
417  The surrounding pixels are returned in \a pix, their corresponding
418  weights in \a wgt.
419  \note This method works in both RING and NEST schemes, but is
420  considerably faster in the RING scheme. */
421  void get_interpol (const pointing &ptg, fix_arr<I,4> &pix,
422  fix_arr<double,4> &wgt) const;
423 
424  /*! Returns the order parameter of the object. */
425  int Order() const { return order_; }
426  /*! Returns the \a N_side parameter of the object. */
427  I Nside() const { return nside_; }
428  /*! Returns the number of pixels of the object. */
429  I Npix() const { return npix_; }
430  /*! Returns the ordering scheme of the object. */
432 
433  /*! Returns \a true, if both objects have the same nside and scheme,
434  else \a false. */
435  bool conformable (const T_Healpix_Base &other) const
436  { return ((nside_==other.nside_) && (scheme_==other.scheme_)); }
437 
438  /*! Swaps the contents of two Healpix_Base objects. */
439  void swap (T_Healpix_Base &other);
440 
441  /*! Returns the maximum angular distance (in radian) between any pixel
442  center and its corners. */
443  double max_pixrad() const;
444 
445  /*! Returns the maximum angular distance (in radian) between any pixel
446  center and its corners in a given ring. */
447  double max_pixrad(I ring) const;
448 
449  /*! Returns a set of points along the boundary of the given pixel.
450  \a step=1 gives 4 points on the corners. The first point corresponds
451  to the northernmost corner, the subsequent points follow the pixel
452  boundary through west, south and east corners.
453  \param pix pixel index number
454  \param step the number of returned points is 4*step. */
455  void boundaries (I pix, tsize step, std::vector<vec3> &out) const;
456 
457  arr<int> swap_cycles() const;
458  };
459 
460 /*! T_Healpix_Base for Nside up to 2^13. */
462 /*! T_Healpix_Base for Nside up to 2^29. */
464 
465 #endif
I nest2peano(I pix) const
T_Healpix_Base< int > Healpix_Base
Definition: healpix_base.h:461
vec3 pix2vec(I pix) const
Definition: healpix_base.h:193
rangeset< I > query_disc(pointing ptg, double radius) const
Definition: healpix_base.h:236
I ang2pix(const pointing &ang) const
Definition: healpix_base.h:152
void query_disc(pointing ptg, double radius, rangeset< I > &pixset) const
void query_disc(const pointing &dir, double radius, std::vector< I > &listpix) const
Definition: healpix_base.h:277
I Nside() const
Definition: healpix_base.h:427
void get_ring_info2(I ring, I &startpix, I &ringpix, double &theta, bool &shifted) const
I vec2pix(const vec3 &vec) const
Definition: healpix_base.h:162
void query_disc_inclusive(const pointing &dir, double radius, std::vector< I > &listpix, int fact=1) const
Definition: healpix_base.h:285
I nest2ring(I pix) const
Healpix_Ordering_Scheme
void query_polygon_inclusive(const std::vector< pointing > &vertex, rangeset< I > &pixset, int fact=1) const
T_Healpix_Base< int64 > Healpix_Base2
Definition: healpix_base.h:463
void query_polygon(const std::vector< pointing > &vertex, rangeset< I > &pixset) const
I zphi2pix(double z, double phi) const
Definition: healpix_base.h:147
rangeset< I > query_polygon_inclusive(const std::vector< pointing > &vertex, int fact=1) const
Definition: healpix_base.h:340
static int nside2order(I nside)
Definition: healpix_base.cc:38
void get_interpol(const pointing &ptg, fix_arr< I, 4 > &pix, fix_arr< double, 4 > &wgt) const
Healpix_Ordering_Scheme Scheme() const
Definition: healpix_base.h:431
T_Healpix_Base(I nside, Healpix_Ordering_Scheme scheme, const nside_dummy)
Definition: healpix_base.h:110
void SetNside(I nside, Healpix_Ordering_Scheme scheme)
void swap(T_Healpix_Base &other)
I ring2nest(I pix) const
void Set(int order, Healpix_Ordering_Scheme scheme)
void query_strip(double theta1, double theta2, bool inclusive, rangeset< I > &pixset) const
void pix2zphi(I pix, double &z, double &phi) const
Definition: healpix_base.h:176
void boundaries(I pix, tsize step, std::vector< vec3 > &out) const
static I npix2nside(I npix)
Definition: healpix_base.cc:43
void get_ring_info(I ring, I &startpix, I &ringpix, double &costheta, double &sintheta, bool &shifted) const
I pixel_import(I pix, const T_Healpix_Base &b) const
Definition: healpix_base.h:210
bool conformable(const T_Healpix_Base &other) const
Definition: healpix_base.h:435
rangeset< I > query_strip(double theta1, double theta2, bool inclusive) const
Definition: healpix_base.h:370
double max_pixrad() const
pointing pix2ang(I pix) const
Definition: healpix_base.h:185
I ring_above(double z) const
Definition: healpix_base.cc:50
void query_disc_inclusive(pointing ptg, double radius, rangeset< I > &pixset, int fact=1) const
void get_ring_info_small(I ring, I &startpix, I &ringpix, bool &shifted) const
void neighbors(I pix, fix_arr< I, 8 > &result) const
rangeset< I > query_disc_inclusive(pointing ptg, double radius, int fact=1) const
Definition: healpix_base.h:268
I peano2nest(I pix) const
rangeset< I > query_polygon(const std::vector< pointing > &vertex) const
Definition: healpix_base.h:309
int Order() const
Definition: healpix_base.h:425
double ring2z(I ring) const
I pix2ring(I pix) const
T_Healpix_Base(int order, Healpix_Ordering_Scheme scheme)
Definition: healpix_base.h:105
I Npix() const
Definition: healpix_base.h:429
Healpix_Ordering_Scheme scheme_
Definition: healpix_base.h:56

Generated on Wed Nov 13 2024 12:18:30 for Healpix C++