36 void get_circle (
const vector<vec3> &point, 
tsize q1, 
tsize q2, 
vec3 ¢er,
    39   center = (point[q1]+point[q2]).Norm();
    40   cosrad = dotprod(point[q1],center);
    41   for (
tsize i=0; i<q1; ++i)
    42     if (dotprod(point[i],center)<cosrad) 
    44       center=crossprod(point[q1]-point[i],point[q2]-point[i]).Norm();
    45       cosrad=dotprod(point[i],center);
    47         { center.
Flip(); cosrad=-cosrad; }
    50 void get_circle (
const vector<vec3> &point, 
tsize q, 
vec3 ¢er,
    53   center = (point[0]+point[q]).Norm();
    54   cosrad = dotprod(point[0],center);
    55   for (
tsize i=1; i<q; ++i)
    56     if (dotprod(point[i],center)<cosrad) 
    57       get_circle(point,i,q,center,cosrad);
    65   tsize np=point.size();
    67   center = (point[0]+point[1]).Norm();
    68   cosrad = dotprod(point[0],center);
    69   for (
tsize i=2; i<np; ++i)
    70     if (dotprod(point[i],center)<cosrad) 
    71       get_circle(point,i,center,cosrad);
 
void find_enclosing_circle(const std::vector< vec3 > &point, vec3 ¢er, double &cosrad)
#define planck_assert(testval, msg)